Japanese Harbour
سلام به همگی، محیط جدیدی که طراحی کردم انتشار یافت شما میتونید برای دیدن این کار به صفحه Artstation که لینکش پایین تر میزارم مراجعه کنید. اگه خوشتون اومد و سوالی در موردش داشتید یا دوست داشتید به دوستانتون به اشتراک بزارید Hi everyone; This is my new project called Japanese Harbour which I made it in my free time, and I got inspired by concept art that I mention it in description. In this project I use Blender to block out the exactly like the concept and made the models. for UV I used RizomUV and Maya for sake of Materials ID and Substance Painter for texturing. All Of the models was textured layer by layer and I hand painted by myself, at the end Unreal Engine comes handy for Environment design and scene compositions; I use HDRIback drop for global illumination and lighting scene lamps with simple UN5 lighting tools and Mega light. At the end I used Davinci Resolve for color grading and final touch.
دوشنبه 10 شهریور 1404نرم افزار های مورد استفاده






اشتراک گذاری:
Japanese Harbour

سلام به همگی، محیط جدیدی که طراحی کردم انتشار یافت شما میتونید برای دیدن این کار به صفحه Artstation که لینکش پایین تر میزارم مراجعه کنید. اگه خوشتون اومد و سوالی در موردش داشتید یا دوست داشتید به دوستانتون به اشتراک بزارید Hi everyone; This is my new project called Japanese Harbour which I made it in my free time, and I got inspired by concept art that I mention it in description. In this project I use Blender to block out the exactly like the concept and made the models. for UV I used RizomUV and Maya for sake of Materials ID and Substance Painter for texturing. All Of the models was textured layer by layer and I hand painted by myself, at the end Unreal Engine comes handy for Environment design and scene compositions; I use HDRIback drop for global illumination and lighting scene lamps with simple UN5 lighting tools and Mega light. At the end I used Davinci Resolve for color grading and final touch.
دوشنبه 10 شهریور 1404
نرم افزار های مورد استفاده






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